$ ./init

$ whoweare

We're craftspeople who believe in elegant solutions, not quick fixes. Building software like it's meant to last.

$ ps aux | grep patterns
deep-work RUNNING craft RUNNING meetings KILLED sprints STOPPED

runtime.works

This isn't another dev agency manifesto. This is a story about bringing back the craft of software.

The Spark

TURBO C++ 3.0[ F9 to compile ]
#include <stdio.h>
void main() {
  printf("Hello, World!");
  getch();
}

Remember writing this program in C in the computer lab, that ancient PC with Windows XP? The worn-out keyboard where the spacebar needed an extra push. You typed out this very program - something about printf and void main(). Your notebook open beside you, filled with flowcharts and algorithms from morning lectures. The textbook, borrowed from the library, propped open to Chapter 1: Introduction to Programming.

The syntax was confusing. The semicolons were annoying. The compiler errors were cryptic. But none of that mattered when you pressed F9.

Your code ran.

Not in the textbook diagrams. Not on the whiteboard flowcharts. Not in the countless practice questions you solved on paper. It ran here, on this machine, in this world. You made a computer do something.

That's runtime.

Maybe yours wasn't Turbo C++. Maybe it was BlueJ, fighting with Java classes in a cramped cyber cafe. Python in IDLE, discovered through late-night YouTube tutorials. HTML in Notepad, building your first website by copying and modifying code from templates. Visual Basic in computer class, making forms and buttons come alive.

The tool doesn't matter. What matters is that moment – when you first bridged the gap between writing code and making something real. When you realized that these machines weren't just for playing Counter-Strike or checking Orkut. They were portals where logic became reality.

We built operating systems in that gap. Databases. Browsers. Games. Tools that changed how humans work, create, and think. We didn't just write code – we crafted systems that lived, breathed, and ran.

The Drift

Today, we have more computing power in our pockets than those early mainframes. Our IDEs are intelligent. Our APIs are robust. Our frameworks are battle-tested. Our clouds are infinite.

We should be building incredible things.

But here's what our day actually looks like:

4
12
3
2d left
Sprint
75% complete
PRs
5
3 need review
Tasks
24
8 in progress
Meetings
6
today

We're drowning in JIRA tickets. Racing through two-week sprints. Building micro-features for micro-services. Updating Confluence pages. Resolving merge conflicts. Debating story points.

We've traded systems thinking for feature shipping.

Deep work for daily standups.

Craftsmanship for velocity metrics.

Runtime for runtime errors.

The modern dev shop has become a factory. Kanban boards are assembly lines. Code reviews are quality control. Sprints are production quotas. Developers are resources. Everything is a ticket, a metric, a deliverable.

Look at your terminal. When was the last time you wrote something that made you lean back and think: "This is why I code." When did we stop being craftspeople who build systems and start being ticket-closers who ship features?

The Workshop

$ runtime.works init

Creating an environment for thoughtful systems...

→ No pressure to sprint

→ No arbitrary deadlines

→ No feature factory

Setting up development values...

→ Deep understanding

→ Clean architecture

→ Systems that scale

✓ Ready to build what matters

runtime.works isn't another dev agency.

We're not here to disrupt the industry. We're not here to move fast and break things. We're not here to revolutionize software development.

We're here to build products that matter.

This is a workshop, not a factory. A place where code isn't measured by story points, but by its impact at runtime. Where we take the time to understand systems before we build them. Where we care about what happens when theory meets reality.

What does this mean in practice?

  • We take on projects where the hard part isn't the code – it's understanding the system.

  • We work with clients who value thoughtful architecture over quick fixes.

  • We spend time in the terminal, not in endless meetings.

  • We optimize for understanding, not for velocity.

  • We ship features when they're ready, not when the sprint ends.

We're a small team of builders who still believe in the craft of software. People who get excited about elegant solutions. Who see coding as a creative act. Who care about what happens at runtime.

If you've read this far, you might be one of us.

We're not promising to change the world. We're just creating a space where builders can do their best work.

That's runtime.works.
$cat README.md

We're a small team that cares about building good software.

No buzzwords. No over-engineering. Just solid work.

$cat contact.txt

Need help building something? Let's talk.

init@runtime.works
runtime.works